| # ---------------------------------------------------------------------------# 天堂2私服团队比赛
 # ---------------------------------------------------------------------------
 # <u><b><font color="red">WARNING: this mod require custom NPC table support turned on !</font></b></u>
 # CustomNpcTable = True in General.properties
 # ---------------------------------------------------------------------------
 # 团队比赛系统,True = 开启,False = 关闭
 TvTEventEnabled = False
 # 使用即时地区作为活动场地TvTEventInInstance = False
 # 即时地区的档案名称TvTEventInstanceFile = coliseum.xml
 # 活动开始时间TvTEventInterval = 9:00,15:00,21:00,3:00
 # 登记长度时间 (以分钟为单位)TvTEventParticipationTime = 60
 # 比赛长度时间 (以分钟为单位)TvTEventRunningTime = 20
 # 团队比赛的活动 NPC ID (NPC 的类型: L2TvTEventNpc)TvTEventParticipationNpcId = 70010
 # 天堂2游戏团队比赛参加费用 (物品ID,数量)# 例如: 57,100000 (金币,10万)
 # 预设 = 无
 TvTEventParticipationFee = 0,0
 # 活动 NPC 的位置TvTEventParticipationNpcCoordinates = 83425,148585,-3406
 # 每次比赛的玩家数量(最少/最多)TvTEventMinPlayersInTeams = 1
 TvTEventMaxPlayersInTeams = 20
 # 参加比赛的玩家等级(最低/最高)TvTEventMinPlayerLevel = 1
 TvTEventMaxPlayerLevel = 85
 # 复活/离开的延迟时间 (以秒为单位)TvTEventRespawnTeleportDelay = 10
 TvTEventStartLeaveTeleportDelay = 10
 # 第一队 - 名称, 开始/死亡位置TvTEventTeam1Name = Team1
 TvTEventTeam1Coordinates = 148695,46725,-3414
 # 第二队 - 名称, 开始/死亡位置TvTEventTeam2Name = Team2
 TvTEventTeam2Coordinates = 149999,46728,-3414
 # 获胜队伍的奖励# 天堂2私服奖励格式: 物品1-ID,物品1-数量;物品2-ID,物品2-数量;物品3-ID,物品3-数量
 TvTEventReward = 57,100000
 # 团队比赛规则 (以队员为目标/使用卷轴/使用药水/使用召唤)TvTEventTargetTeamMembersAllowed = True
 TvTEventScrollsAllowed = False
 TvTEventPotionsAllowed = False
 TvTEventSummonByItemAllowed = False
 # 活动开始/结束时,开启/关闭的门的ID# Not supported in instance, use xml template for defining doors.
 # 格式: 1;2;3;4;5;6
 TvTDoorsToOpen = 1;2;3;4;5;6
 TvTDoorsToClose = 6;5;4;3;2;1
 # 平手可获得奖励TvTRewardTeamTie = False
 # Participant's effects handling on teleport/death.# Effects lasting through death never removed.
 # 0 - always remove all effects.
 # 1 - remove all effects only during port to event (noblesse blessing can be used)
 # 2 - never remove any effect
 # Default: 0
 TvTEventEffectsRemoval = 0
 # Fighter-class participants will be buffed with those buffs each respawn# Format: skill1Id,skill1Level;skill2Id,skill2Level...
 # Example: 1504,1;1501,1;1502,1;1499,1
 TvTEventFighterBuffs =
 # Mage-class participants will be buffed with those buffs each respawn# Format: skill1Id,skill1Level;skill2Id,skill2Level...
 # Example: 1504,1;1500,1;1501,1;1085,3
 TvTEventMageBuffs =
 # Maximum number of allowed participants per IP address (dualbox check)# Default: 0 (no limits)
 TvTEventMaxParticipantsPerIP = 0
 # Voiced command (.tvt) working during TVT event to get information about event statusTvTAllowVoicedInfoCommand = false
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